@startuml
sprite $edit [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000039BBBBBBBBBBBBBBBBBBBBBB950000006720000000
00001BFFFFFFFFFFFFFFFFFFFFFFFFFF50000CFFF4000000
0001DFFFFFFFFFFFFFFFFFFFFFFFFFFC0000CFFFFF400000
000CFFFB7555555555555555555556700006FFFFFFF40000
004FFF6000000000000000000000000000008FFFFFFF3000
009FFA000000000000000000000000000C6008FFFFFFE000
00CFF600000000000000000000000000CFF6008FFFFFF100
00DFF40000000000000000000000000CFFFF6008FFFFD000
00DFF3000000000000000000000000CFF5CFF6008FFE2000
00DFF300000000000000000000000CFF44FFFF6008E20000
00DFF30000000000000000000000CFF44FFFFFF600100000
00DFF3000000000000000000000CFF44FFFFFFFF60000000
00DFF300000000000000000000CFF43FFFFFFFFE20000000
00DFF30000000000000000000CFF43FFFFFFFFE200000000
00DFF3000000000000000000CFF43FFFFFFFFE2000000000
00DFF300000000000000000CFF43FFFFFFFFE20000000000
00DFF30000000000000000CFF44FFFFFFFFE200000000000
00DFF3000000000000000CFFE6FFFFFFFFE2000000000000
00DFF300000000000000CFFFFFFFFFFFFE20000000000000
00DFF30000000000000CFF8EFFFFFFFFE200000000000000
00DFF3000000000000CFF702EFFFFFFE2000000000000000
00DFF3000000000006FF70002EFFFFE20000000000000000
00DFF3000000000006FE000002EFFE20009F000000000000
00DFF3000000000006FF992004FFE20008FF100000000000
00DFF3000000000006FFFF304FFE20000FFF100000000000
00DFF3000000000006FFFF65FFE200000FFF100000000000
00DFF3000000000006FFFFFFFE2000000FFF100000000000
00DFF4000000000006FFFFFFE20000000FFF100000000000
00BFF7000000000000000000000000003FFF000000000000
007FFE10000000000000000000000000BFFB000000000000
001EFFD400000000000000000000002BFFF4000000000000
0005FFFFFDDDDDDDDDDDDDDDDDDDDEFFFF90000000000000
00006FFFFFFFFFFFFFFFFFFFFFFFFFFFF900000000000000
000002AFFFFFFFFFFFFFFFFFFFFFFFFC4000000000000000
000000002333333333333333333332000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_EDIT(_alias) ENTITY(rectangle,black,edit,_alias,FA EDIT)
!define FA_EDIT(_alias, _label) ENTITY(rectangle,black,edit,_label, _alias,FA EDIT)
!define FA_EDIT(_alias, _label, _shape) ENTITY(_shape,black,edit,_label, _alias,FA EDIT)
!define FA_EDIT(_alias, _label, _shape, _color) ENTITY(_shape,_color,edit,_label, _alias,FA EDIT)
skinparam folderBackgroundColor<<FA EDIT>> White
@enduml